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Roblox war groups are stupid
Roblox war groups are stupid








roblox war groups are stupid

They then battle, and the team with players standing at the end wins. The two leaders pick a group of people to take part in the final battle and a balanced map. There are “final battles,” which conclude the war. These aren’t scheduled, so any fort can get attacked by raiders at any time. There is a capture system at the forts, and if the enemy team holds the capture for a certain amount of time (usually 20 minutes), they win. The enemy “raids” a group at the opposing group’s fort. There’s certainly competition between warring factions but, according to user Tenal, a Marshal (13 th of 16 ranks) in R.A.T., “the clan battling system is somewhat inconsistent.” We have ideas to flesh out a formal system in the meantime, Tenal reports that users continue to devise new ideas for group battling. Here’s a scenario that’s common right now:

roblox war groups are stupid

I browsed group pages and noticed that some had a list of “defeated” groups. Moving up in the ranks has emerged as a social meta-game on ROBLOX, where users need to commit to a given group, put in the hours necessary and participate in group events to “level up.” A group focused on battling can set up military-style ranks. A group focused on collecting rare gear, for instance, might categorize members based on the rarity of their collection. Many groups take organization and rank very seriously, and purchase ranks beyond the standard three. What draws people in depends on the group’s values and alliances. ROBLOX groups get interesting when you realize the wide variety of purposes for which they exist. That’s an average of roughly 687 posts per day and 29 per hour. We dug into the most active ROBLOX groups for our ROBLOX Game Conference 2012 Hall of Fame, and found that five most active groups averaged more than 250,000 wall posts for the 2011 calendar year. Amount spent on group advertising: 348,451,377 Tickets.Total number of group members: 7,635,070.Number of ROBLOX users in at least one group: 2,443,547.Number of groups created so far in 2012: 236,346.One need look no further than some statistics to see that ROBLOX users love groups. Call it user-generated community: the other user-generated content. All Builders Club members have the ability to create a group that anyone can join – a sub-community that can function like anything from a fan club to a MMO guild to a game studio – for 100 Robux, and recruit members with various levels of access. On ROBLOX, groups are another way we empower users. Part of that social network is a system of groups, which allow ROBLOX users to join up, organize, communicate, form alliances and rivalries, compete, and execute grand building projects. Look a little closer, and you’ll find depth: a complex building/game-development kit, a rich virtual economy and a social network that connects users around the world. Look at ROBLOX from a distance and you’ll notice a couple things: a lot of games and a large, bustling community.










Roblox war groups are stupid